My Test Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,511 top 65%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 214/225 | ▲+12+6.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 188/225 | ▲+44+30.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 383/400 | ▼−28−6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 184/200 | ▲+65+55.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−2−6.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 146/225 | ▲+17+13.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Test Rust Server?
No gather rate appears in the name of My Test Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on My Test Rust Server?
A procedural map runs on My Test Rust Server, created by the game.
Population
What position does My Test Rust Server hold in the server rankings?
For the last seven days, My Test Rust Server holds rank #14,511 on player hours, in the top 65% of all ranked servers.
What is the population on My Test Rust Server?
Right now, My Test Rust Server is offline; the last sighting was 6 days 7 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
When does My Test Rust Server schedule its wipes?
There are too few wipes on record for My Test Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 6 hours old.
Server Details
What is the server location for My Test Rust Server?
No region is published by My Test Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.80.1.176:28015.
What Rust version is My Test Rust Server running?
The version in use at My Test Rust Server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Test Rust Server and is it currently online?
My Test Rust Server is down. The last time we saw it was 6 days 7 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. The earliest Rust Analytics saw it was 7 October 2026.
Server Tags
How should you interpret the tags on My Test Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Test Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Test Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Test Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to My Test Rust Server?
The console route: start Rust, press F1, enter client.connect 178.80.1.176:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.