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RUST ANALYTICS
LIVE34,582PLY11,444SRV
QUOTE 178.83.122.128:28015 Offline checked 17h ago

My Staging Test Server

moddedcarbon
Players · last
1/ 10
+024h
10% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#11,000
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0010:0011:0012:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average51/300−15−23.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average7/1000−12−64.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−8−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average14/700−2−14.7%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−2−42.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Staging Test Server?

The name of My Staging Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

Population

What is the rank of My Staging Test Server?

For the last seven days, My Staging Test Server holds rank #11,000 on player hours, in the top 50% of all ranked servers.

How full is My Staging Test Server?

Right now, My Staging Test Server is offline; the last sighting was 17 hours ago. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does My Staging Test Server schedule its wipes?

The record holds too few of My Staging Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was created.

Server Overview

Where can My Staging Test Server be found?

No region is published by My Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 178.83.122.128:28015 is its address.

My Staging Test Server is on which Rust version?

The build is Rust network protocol 2635 and build 167941 on Windows, running on My Staging Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Staging Test Server up, and how consistent is its uptime?

No response from My Staging Test Server. It was last seen 17 hours ago. Availability of 17% over the last 1 full day: it was online for 4 of 24 hours. First sighting by Rust Analytics: 13 October 2026.

Tags & Filters

How should you interpret the tags on My Staging Test Server?

Published by My Staging Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167941 (Build): It runs build 167941; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

My Staging Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Staging Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join My Staging Test Server?

Type client.connect 178.83.122.128:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167941,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167941
Build It runs build 167941.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.