My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,000 top 50%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 51/300 | ▼−15−23.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 7/1000 | ▼−12−64.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−8−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 14/700 | ▼−2−14.7% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−2−42.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on My Staging Test Server?
The name of My Staging Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on My Staging Test Server?
My Staging Test Server uses a procedural map, which the game generates.
Population
What is the rank of My Staging Test Server?
For the last seven days, My Staging Test Server holds rank #11,000 on player hours, in the top 50% of all ranked servers.
How full is My Staging Test Server?
Right now, My Staging Test Server is offline; the last sighting was 17 hours ago. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
When does My Staging Test Server schedule its wipes?
The record holds too few of My Staging Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was created.
Server Overview
Where can My Staging Test Server be found?
No region is published by My Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 178.83.122.128:28015 is its address.
My Staging Test Server is on which Rust version?
The build is Rust network protocol 2635 and build 167941 on Windows, running on My Staging Test Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Staging Test Server up, and how consistent is its uptime?
No response from My Staging Test Server. It was last seen 17 hours ago. Availability of 17% over the last 1 full day: it was online for 4 of 24 hours. First sighting by Rust Analytics: 13 October 2026.
Tags & Filters
How should you interpret the tags on My Staging Test Server?
Published by My Staging Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167941 (Build): It runs build 167941; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
My Staging Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Staging Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join My Staging Test Server?
Type client.connect 178.83.122.128:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs167941,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs167941
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.