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RUST ANALYTICS
LIVE34,349PLY11,458SRV
QUOTE 179.94.49.6:28015 Offline SA checked 8h ago

TESTE SERVER

trio weekly wipes vanillamoddedoxide
Players · last
0/ ?
+024h
Day range 0 2
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#6,590
top 30% · #150 in SA
Rank · 7d ago
–
not ranked a week ago
Last wipe
17h ago
weekly schedule
Next wipe
6d 6h
Tue 20 Oct, 11:17 UTC
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
3450
Custom Map · seed 1337
First seen
10 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5217:0021:0002:0008:0011:0020:00Wiped Tue 13 Oct, 11:17 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040017:0021:0002:0008:0011:0020:00Wiped Tue 13 Oct, 11:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers, top 66% in SA, and #370 of the trio servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 11:17 UTCin 6d 6h

Its weekly schedule tag · low confidence

Coming wipes

  1. 6d 6hTue 20 Oct, 11:17 UTC
  2. 13d 6hTue 27 Oct, 11:17 UTC
  3. 20d 6hTue 3 Nov, 11:17 UTC
  4. 22d 13hThu 5 Nov, 19:00 UTCFW
  5. 27d 6hTue 10 Nov, 11:17 UTC
  6. 34d 6hTue 17 Nov, 11:17 UTC
  7. 41d 6hTue 24 Nov, 11:17 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:17 UTC17h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] SOLO NOOB Solo/Duo/Trio | 12/10 WipeSA · trio · weekly · 73 on average41/200−41−50.2%
2[BR/LATAM] TERRA HOSTIL VANILLA | SOLO/ DUO/ TRIO |SA · trio · weekly · 31 on average108/350+107+10700.0%
3[LATAM] SOLO NOOB X2 Solo/Duo/Trio | 13/10 WipeSA · trio · 2x · weekly · 56 on average88/145+86+5180.0%
4[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE FULL 11/10SA · trio · 2x · weekly · 52 on average9/100−1−8.5%
5ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 38 on average18/100−9−34.3%
6[BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO |SA · trio · 2x · weekly · 14 on average1/200−4−81.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TESTE SERVER?

No gather rate is given in the name of TESTE SERVER. A maximum of 3 players per group is set through trio. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TESTE SERVER?

TESTE SERVER uses a procedural map of size 3,450 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Population

What is the rank of TESTE SERVER?

On seven-day player hours, TESTE SERVER sits at #6,590, in the top 30% across ranked servers and #150 in South America. Among servers in trio, it stands at #370.

How full is TESTE SERVER?

Right now, TESTE SERVER is offline; the last sighting was 8 hours ago. The seven-day average is 1 players, with a peak of 3. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Schedule

On what cycle does TESTE SERVER wipe?

Its tag guides the prediction, as TESTE SERVER has too few wipes on record to confirm its schedule. The date of its next wipe is Tuesday 20 October at 11:17 UTC. Its world now is 17 hours old. Its tags state a wipe every week.

Server Info

What is the server location for TESTE SERVER?

With the SA tag, TESTE SERVER lists itself in South America. Rust Analytics reports the location a server claims, not the machine's actual location. 179.94.49.6:28015 is its address.

Is TESTE SERVER performing well?

The last 48 hours average 219 server fps, the low being 48. 69,392 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,118 MB. Low fps and growing entities are the source of felt lag.

What Rust version is TESTE SERVER running?

Rust network protocol 2634 and build 167781 on Windows is what TESTE SERVER runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of TESTE SERVER?

TESTE SERVER is down. The last time we saw it was 8 hours ago. 3 hours ago is when it last restarted, judging by the uptime it reports. 3 full days have passed with 35% uptime, 25 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TESTE SERVER?

Published by TESTE SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; SA (South America): The browser places this server in South America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does TESTE SERVER show up in Rust Analytics lists and filters?

On Rust Analytics, TESTE SERVER matches these lists: Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join TESTE SERVER?

Type client.connect 179.94.49.6:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts3
Group limit Teams take no more than 3.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

SA
South America The browser places this server in South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.