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RUST ANALYTICS
LIVE69,203PLY11,678SRV
QUOTE 18.219.102.60:28015 Offline checked 13d ago

Apohis Staging Cloud

moddedcarbon
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,639
top 70%
Rank · 7d ago
#16,111
528 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average89/300+42+89.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average111/225+30+37.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average20/1000−18−47.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average41/700−13−23.7%

Quick answers

from the figures on this page

Server Rules

How is Apohis Staging Cloud configured in terms of rules and settings?

The name of Apohis Staging Cloud carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Apohis Staging Cloud?

The game generates the procedural map on Apohis Staging Cloud.

Player Count

What is the rank of Apohis Staging Cloud?

In the top 70% of all ranked servers, Apohis Staging Cloud is #16,639 on player hours over the last seven days.

How many players does Apohis Staging Cloud have?

At present, Apohis Staging Cloud is offline; the last sighting was 13 days 16 hours ago.

Wipe Frequency

When does Apohis Staging Cloud schedule its wipes?

The record holds too few of Apohis Staging Cloud's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was created.

Server Details

Where can Apohis Staging Cloud be found?

There is no region published for Apohis Staging Cloud. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 18.219.102.60:28015.

Apohis Staging Cloud runs which version of Rust?

The build is Rust network protocol 2634 and build 166448 on Windows, running on Apohis Staging Cloud. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Apohis Staging Cloud?

Offline at this moment: Apohis Staging Cloud. Last seen 13 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

How should you interpret the tags on Apohis Staging Cloud?

These tags are published by Apohis Staging Cloud and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166448 (Build): Build 166448; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Apohis Staging Cloud?

On Rust Analytics, Apohis Staging Cloud matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Apohis Staging Cloud?

The console route: start Rust, press F1, enter client.connect 18.219.102.60:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs166448,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166448
Build Build 166448.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.