Apohis Staging Cloud
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,639 top 70%
- Rank · 7d ago
- #16,111 ▼528 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 89/300 | ▲+42+89.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 111/225 | ▲+30+37.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 20/1000 | ▼−18−47.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 41/700 | ▼−13−23.7% |
Quick answers
from the figures on this pageServer Rules
How is Apohis Staging Cloud configured in terms of rules and settings?
The name of Apohis Staging Cloud carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Apohis Staging Cloud?
The game generates the procedural map on Apohis Staging Cloud.
Player Count
What is the rank of Apohis Staging Cloud?
In the top 70% of all ranked servers, Apohis Staging Cloud is #16,639 on player hours over the last seven days.
How many players does Apohis Staging Cloud have?
At present, Apohis Staging Cloud is offline; the last sighting was 13 days 16 hours ago.
Wipe Frequency
When does Apohis Staging Cloud schedule its wipes?
The record holds too few of Apohis Staging Cloud's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was created.
Server Details
Where can Apohis Staging Cloud be found?
There is no region published for Apohis Staging Cloud. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 18.219.102.60:28015.
Apohis Staging Cloud runs which version of Rust?
The build is Rust network protocol 2634 and build 166448 on Windows, running on Apohis Staging Cloud. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Apohis Staging Cloud?
Offline at this moment: Apohis Staging Cloud. Last seen 13 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on Apohis Staging Cloud?
These tags are published by Apohis Staging Cloud and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166448 (Build): Build 166448; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Apohis Staging Cloud?
On Rust Analytics, Apohis Staging Cloud matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Apohis Staging Cloud?
The console route: start Rust, press F1, enter client.connect 18.219.102.60:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmvanilla,cs166448,ts8,^z,^y
Game
gmvanilla
mp2
ts8
v2634
cs166448
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.