TestServer
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,920 top 70%
- Rank · 7d ago
- #10,214 ▼5706 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #632 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 37 on average | 62/160 | ▼−56−47.3% | |
| 2 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 10/200 | ▪+0−1.6% | |
| 3 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average | 0/100 | ▼−3−100.0% | |
| 4 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 2/80 | ▲+2 | |
| 5 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 6/101 | ▲+4+213.0% | |
| 6 | [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on average | 1/100 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TestServer?
The name of TestServer carries no gather rate. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
What position does TestServer hold in the server rankings?
For the last seven days, TestServer holds rank #15,920 on player hours, in the top 70% of all ranked servers. In the quad group, it ranks #632.
How full is TestServer?
At present, TestServer is offline; the last sighting was 11 days 8 hours ago.
Wipe Schedule
When does TestServer schedule its wipes?
No rhythm can be told for TestServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 19 hours ago the current world was created.
Server Overview
Where can TestServer be found?
For TestServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 180.114.97.83:10241 is its address.
TestServer is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Windows, running on TestServer. Your game needs the same protocol to get in; Steam takes care of the update.
Is TestServer up, and how consistent is its uptime?
No response from TestServer. It was last seen 11 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.
Tags and Rankings
How should you interpret the tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
TestServer appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include TestServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How to Join
How can I connect to TestServer?
Type client.connect 180.114.97.83:10241 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.