Private 1v1-2v2 PvP
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,830 top 70%
- Rank · 7d ago
- #9,411 ▼7419 places down
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 26/300 | ▼−12−31.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 27/245 | ▲+1+5.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−7−54.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−85.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−24−68.9% |
Quick answers
from the figures on this pageMap and Rules
How is Private 1v1-2v2 PvP configured in terms of rules and settings?
No gather rate is given in the name of Private 1v1-2v2 PvP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Private 1v1-2v2 PvP?
Private 1v1-2v2 PvP uses a procedural map, which the game generates.
Population
Where does Private 1v1-2v2 PvP sit in the rankings?
For the last seven days, Private 1v1-2v2 PvP holds rank #16,830 on player hours, in the top 70% of all ranked servers.
What is the population on Private 1v1-2v2 PvP?
Right now, Private 1v1-2v2 PvP is offline; the last sighting was 13 days 17 hours ago.
Wipe Schedule
When does Private 1v1-2v2 PvP schedule its wipes?
The record holds too few of Private 1v1-2v2 PvP's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 22 hours.
Server Overview
What is the location of Private 1v1-2v2 PvP?
For Private 1v1-2v2 PvP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 180.147.166.195:28015 is its address.
Private 1v1-2v2 PvP runs which version of Rust?
The build is Rust network protocol 2633 and build 162929 on Windows, running on Private 1v1-2v2 PvP. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Private 1v1-2v2 PvP and is it currently online?
Private 1v1-2v2 PvP is down. The last time we saw it was 13 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.
Server Tags
What is the meaning of the tags on Private 1v1-2v2 PvP?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Private 1v1-2v2 PvP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Private 1v1-2v2 PvP show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Private 1v1-2v2 PvP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join Private 1v1-2v2 PvP?
The console route: start Rust, press F1, enter client.connect 180.147.166.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.