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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 180.181.211.249:28015 Online OC checked 9m ago

[AU/NZ] Rusthaven - 2x Biweekly

2x biweekly wipes moddedoxide
Players · last
0/ 125
+024h
0% full
Day range 0 4
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,625
top 21% · #117 in OC
Rank · 7d ago
#2,622
2003 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 19h
Thu 15 Oct, 18:06 UTC
Group limit
20 max
players per team
Gather rate
2x
read from the name
Score
65
player hours, last seven days
Map
3700
Next Wipe: October 16th · seed 1759635472
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 21% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:06 UTCin 1d 19h

Its biweekly schedule tag · low confidence

usual gap
13.7 days
between real wipes
wipe-day peak
9
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 1d 19hThu 15 Oct, 18:06 UTC
  2. 15d 19hThu 29 Oct, 18:06 UTC
  3. 22d 20hThu 5 Nov, 19:00 UTCFW
  4. 29d 19hThu 12 Nov, 18:06 UTC
  5. 43d 19hThu 26 Nov, 18:06 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW12d ago 12 – running 0
Fri 18 Sep, 02:07 UTC25d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average0/50−1−100.0%
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average2/50+1
3[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average2/75+1+84.6%
4[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 49 on average18/75+1+8.5%
5[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average3/100−5−64.4%
6[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average1/100+1

Quick answers

from the figures on this page

Map and Rules

How is [AU/NZ] Rusthaven - 2x Biweekly configured in terms of rules and settings?

[AU/NZ] Rusthaven - 2x Biweekly carries its gather rate in its name: 2x. The maximum group size is 20 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on [AU/NZ] Rusthaven - 2x Biweekly?

A procedural map of size 3,700 with seed 1759635472 runs on [AU/NZ] Rusthaven - 2x Biweekly, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Next Wipe: October 16th.

Player Count

Where does [AU/NZ] Rusthaven - 2x Biweekly sit in the rankings?

In the top 21% of all ranked servers, [AU/NZ] Rusthaven - 2x Biweekly is #4,625 on player hours over the last seven days and #117 in Oceania.

How many players does [AU/NZ] Rusthaven - 2x Biweekly have?

On [AU/NZ] Rusthaven - 2x Biweekly, 0 players are in now, out of 125 slots. Average players over seven days: 0; peak: 3. At 21:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for [AU/NZ] Rusthaven - 2x Biweekly?

An average of 9 players marked the busiest point of its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does [AU/NZ] Rusthaven - 2x Biweekly wipe?

The schedule at [AU/NZ] Rusthaven - 2x Biweekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:06 UTC. 12 days 2 hours ago the current world was created. The tags show wipes every two weeks.

Server Details

What is the location of [AU/NZ] Rusthaven - 2x Biweekly?

In Oceania, [AU/NZ] Rusthaven - 2x Biweekly lists itself with the OC tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 180.181.211.249:28015 is its address.

Is [AU/NZ] Rusthaven - 2x Biweekly performing well?

Average server fps for the last 48 hours is 144; the floor was 17. The entity count reached 96,657, covering buildings, deployables and all else in the world. Up to 2,743 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[AU/NZ] Rusthaven - 2x Biweekly runs which version of Rust?

The version in use at [AU/NZ] Rusthaven - 2x Biweekly: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 hours ago. 99% is its uptime for the last 7 full days, 167 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [AU/NZ] Rusthaven - 2x Biweekly?

These tags are published by [AU/NZ] Rusthaven - 2x Biweekly and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): Oceania is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [AU/NZ] Rusthaven - 2x Biweekly show up in Rust Analytics lists and filters?

On Rust Analytics, [AU/NZ] Rusthaven - 2x Biweekly matches these lists: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What is the process to join [AU/NZ] Rusthaven - 2x Biweekly?

Type client.connect 180.181.211.249:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rusthaven.net.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players It holds 125 slots.
ts20
Group limit Team size caps at 20.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.