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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 180.20.143.169:28015 Offline checked 8h ago

crom_rust_test

moddedoxide
Players · last
1/ 10
+024h
10% full
Day range 1 1
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#4,134
top 19%
Rank · 7d ago
#4,090
44 places down
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
90
player hours, last seven days
Map
4000
Procedural Map · seed 179845
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020006:0007:0008:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep5 Oct10 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.2 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:40 UTC7d ago 4 – running 0
Sat 3 Oct, 06:34 UTC11d ago 4 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300+33+70.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average101/225+20+25.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average40/700−14−25.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on crom_rust_test?

No gather rate is given in the name of crom_rust_test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on crom_rust_test?

crom_rust_test uses a procedural map of size 4,000 with seed 179845, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does crom_rust_test hold in the server rankings?

For the last seven days, crom_rust_test holds rank #4,134 on player hours, in the top 19% of all ranked servers.

How many players does crom_rust_test have?

At present, crom_rust_test is offline; the last sighting was 8 hours ago. Average players over seven days: 1; peak: 4. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.

Wipe Schedule

How does crom_rust_test handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does crom_rust_test wipe?

No rhythm can be told for crom_rust_test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 10 hours.

Server Overview

What is the location of crom_rust_test?

No region is published by crom_rust_test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 180.20.143.169:28015 is its address.

What is the performance like on crom_rust_test?

Average server fps for the last 48 hours is 114; the floor was 105. 87,595 entities is the maximum carried: buildings, deployables and everything else. Up to 1,771 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is crom_rust_test running?

The version in use at crom_rust_test: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is crom_rust_test and is it currently online?

No response from crom_rust_test. It was last seen 8 hours ago. The reported uptime puts its last restart at about 14 minutes ago. The last 7 full days give 43% uptime, 73 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Tags & Filters

What is the meaning of the tags on crom_rust_test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which crom_rust_test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature crom_rust_test?

These Rust Analytics lists include crom_rust_test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to crom_rust_test?

The console route: start Rust, press F1, enter client.connect 180.20.143.169:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.