Test Server - Dont enter
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,497 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 40d ago monthly schedule
- Next wipe
- 21d 21h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−10−38.7% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−2−33.3% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 30/700 | ▼−6−17.6% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 10/650 | ▪+0−1.6% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 63 on average | 26/200 | ▼−6−19.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 61 on average | 157/700 | ▼−11−6.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test Server - Dont enter?
Test Server - Dont enter uses a procedural map, which the game generates.
Population
Where does Test Server - Dont enter sit in the rankings?
For the last seven days, Test Server - Dont enter holds rank #14,497 on player hours, in the top – of all ranked servers.
How many players does Test Server - Dont enter have?
At present, Test Server - Dont enter is offline; the last sighting was 27 days 21 hours ago.
Wipe Cycle
How often does Test Server - Dont enter wipe?
From the force wipe, the next wipe at Test Server - Dont enter is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 40 days old. The tags state monthly wipes.
Server Info
What is the location of Test Server - Dont enter?
No region is published by Test Server - Dont enter. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 181.21.28.145:28015.
Test Server - Dont enter runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Test Server - Dont enter. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test Server - Dont enter and is it currently online?
Test Server - Dont enter is down. The last time we saw it was 27 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
How should you interpret the tags on Test Server - Dont enter?
These tags are published by Test Server - Dont enter and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Test Server - Dont enter appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test Server - Dont enter: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What is the process to join Test Server - Dont enter?
The console route: start Rust, press F1, enter client.connect 181.21.28.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8
Game
gmvanilla
mp3
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.