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RUST ANALYTICS
LIVE39,422PLY11,469SRV
QUOTE 181.96.132.118:28015 Offline checked 1d ago

FULCOSLAND

moddedoxide
Players · last
1/ 15
n/a24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,135
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
5000
Procedural Map · seed 1
First seen
10 Oct 2026
^

Players

AveragePeak
00.250.50.75110:0011:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average23/300+2+9.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average13/225−9−40.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average6/700−4−41.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on FULCOSLAND?

The name of FULCOSLAND carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on FULCOSLAND?

The map on FULCOSLAND is procedural, size 5,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does FULCOSLAND sit in the rankings?

For the last seven days, FULCOSLAND holds rank #9,135 on player hours, in the top 41% of all ranked servers.

How full is FULCOSLAND?

Right now, FULCOSLAND is offline; the last sighting was 38 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Frequency

How often does FULCOSLAND wipe?

No rhythm can be told for FULCOSLAND yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was created.

Server Details

What is the server location for FULCOSLAND?

For FULCOSLAND, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 181.96.132.118:28015.

Is FULCOSLAND performing well?

Average server fps for the last 48 hours is 61; the floor was 59. At its peak it held 148,773 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,021 MB. A climbing entity count plus low fps is the lag players report.

FULCOSLAND runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what FULCOSLAND runs. Joining requires the same protocol on your game, which Steam updates.

Is FULCOSLAND up, and how consistent is its uptime?

Offline at this moment: FULCOSLAND. Last seen 38 hours ago. The reported uptime puts its last restart at about 1 hours ago. The last 4 full days give 6% uptime, 6 hours on out of 96. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on FULCOSLAND?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which FULCOSLAND publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

FULCOSLAND appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, FULCOSLAND matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join FULCOSLAND?

Type client.connect 181.96.132.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp15
Max players It holds 15 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.