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RUST ANALYTICS
LIVE35,127PLY11,471SRV
QUOTE 181.96.133.198:28015 Offline checked 4d ago

FULCOSLAND

moddedoxide
Players · last
1/ 15
n/a24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,760
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
5000
Procedural Map · seed 1
First seen
8 Oct 2026
^

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average26/300−12−31.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average21/245−5−17.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−6−46.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−85.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−23−66.0%

Quick answers

from the figures on this page

Server Rules

How is FULCOSLAND configured in terms of rules and settings?

The name of FULCOSLAND carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on FULCOSLAND?

The map on FULCOSLAND is procedural, size 5,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does FULCOSLAND hold in the server rankings?

In the top 44% of all ranked servers, FULCOSLAND is #9,760 on player hours over the last seven days.

How full is FULCOSLAND?

Right now, FULCOSLAND is offline; the last sighting was 4 days 13 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

How often does FULCOSLAND wipe?

There are too few wipes on record for FULCOSLAND to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 7 hours old.

Server Overview

Where can FULCOSLAND be found?

For FULCOSLAND, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 181.96.133.198:28015.

What Rust version is FULCOSLAND running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on FULCOSLAND. Joining requires the same protocol on your game, which Steam updates.

How reliable is FULCOSLAND and is it currently online?

Offline at this moment: FULCOSLAND. Last seen 4 days 13 hours ago. 5 full days have passed with 2% uptime, 3 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on FULCOSLAND?

These tags are published by FULCOSLAND and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does FULCOSLAND show up in Rust Analytics lists and filters?

On Rust Analytics, FULCOSLAND matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join FULCOSLAND?

The console route: start Rust, press F1, enter client.connect 181.96.133.198:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.