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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 183.158.54.49:28015 Offline checked 29d ago

测试AH

biweekly wipes pve
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
biweekly schedule
Next wipe
12d 11h
Mon 26 Oct, 09:47 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipeMonday 26 October, 09:47 UTCin 12d 11h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[PVE]千里江陵一日还 纯净/仿官/半月清EA · groups of 8+ · biweekly · 2 on average0/64−1
2【流星】PVE|仿官原倍|休闲养老|萌新天堂EA · groups of 18+ · biweekly · 2 on average1/100+1
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 59 on average25/200+8+44.9%
4『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 10 on average1/99+0
5[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 9 on average2/100+2
6[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average3/65+2+140.0%

Quick answers

from the figures on this page

Rules & Settings

How is 测试AH configured in terms of rules and settings?

The name of 测试AH carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on 测试AH?

A procedural map runs on 测试AH, created by the game.

Player Count

Where does 测试AH sit in the rankings?

In the top – of all ranked servers, 测试AH is #15,025 on player hours over the last seven days.

How full is 测试AH?

At present, 测试AH is offline; the last sighting was 29 days 5 hours ago.

Wipe Schedule

When does 测试AH schedule its wipes?

From biweekly: 14 days after its last wipe, the next wipe at 测试AH is estimated. The date of its next wipe is Monday 26 October at 09:47 UTC. 29 days 12 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Info

What is the location of 测试AH?

No region tag is published by 测试AH, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 183.158.54.49:28015.

测试AH runs which version of Rust?

The version in use at 测试AH: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 测试AH and is it currently online?

Offline at this moment: 测试AH. Last seen 29 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Tags & Filters

What is the meaning of the tags on 测试AH?

Published by 测试AH for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 测试AH show up in Rust Analytics lists and filters?

On Rust Analytics, 测试AH matches these lists: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connection

What is the process to join 测试AH?

The console route: start Rust, press F1, enter client.connect 183.158.54.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.