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RUST ANALYTICS
LIVE35,028PLY11,445SRV
QUOTE 183.197.173.148:28017 Offline checked 10d ago

FAZE UP!

moddedoxidepve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#10,527
5459 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:15 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average101/2000+1+1.3%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average114/2000+42+58.7%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average34/200−6−15.2%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average26/100+0−0.6%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+19+59.0%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 61 on average47/100−13−22.1%

Quick answers

from the figures on this page

Map and Rules

How is FAZE UP! configured in terms of rules and settings?

The name of FAZE UP! carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on FAZE UP!?

FAZE UP! uses a procedural map, which the game generates.

Population

What position does FAZE UP! hold in the server rankings?

For the last seven days, FAZE UP! holds rank #15,986 on player hours, in the top 71% of all ranked servers.

How many players does FAZE UP! have?

At present, FAZE UP! is offline; the last sighting was 10 days 1 hours ago.

Wipe Cycle

How does FAZE UP! handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does FAZE UP! schedule its wipes?

No rhythm can be told for FAZE UP! yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 3 hours.

Server Details

Where can FAZE UP! be found?

There is no region published for FAZE UP!. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 183.197.173.148:28017 is its address.

FAZE UP! is on which Rust version?

The version in use at FAZE UP!: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is FAZE UP! up, and how consistent is its uptime?

No response from FAZE UP!. It was last seen 10 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on FAZE UP!?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which FAZE UP! publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

FAZE UP! appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include FAZE UP!: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to FAZE UP!?

Type client.connect 183.197.173.148:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.