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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 184.18.21.228:28015 Offline checked 22h ago

WookieHuggerPVE

moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,854
top 53%
Rank · 7d ago
#6,285
5569 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
6000
Procedural Map · seed 21345757
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0002:0007:0012:0017:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020021:0002:0007:0012:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW13d ago 3 – running 0
Thu 17 Sep, 05:08 UTC27d ago 2 halved by day 4 14.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average206/2000−1−0.4%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average66/200+6+10.5%
3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average66/200−14−17.2%
5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average11/100−6−34.6%
6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average50/200−2−4.0%

Quick answers

from the figures on this page

Rules & Settings

How is WookieHuggerPVE configured in terms of rules and settings?

No gather rate is given in the name of WookieHuggerPVE. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on WookieHuggerPVE?

A procedural map of size 6,000 with seed 21345757 runs on WookieHuggerPVE, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does WookieHuggerPVE sit in the rankings?

For the last seven days, WookieHuggerPVE holds rank #11,854 on player hours, in the top 53% of all ranked servers.

How full is WookieHuggerPVE?

At present, WookieHuggerPVE is offline; the last sighting was 22 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What happens on wipe day at WookieHuggerPVE?

Recent wipes at this server drew an average peak of 2 players. 11 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

How often does WookieHuggerPVE wipe?

There are too few wipes on record for WookieHuggerPVE to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 23 hours old.

Server Details

Where can WookieHuggerPVE be found?

For WookieHuggerPVE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 184.18.21.228:28015.

Is WookieHuggerPVE performing well?

Average server fps for the last 48 hours is 108; the floor was 92. 193,406 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,651 MB. Low fps and growing entities are the source of felt lag.

What Rust version is WookieHuggerPVE running?

The version in use at WookieHuggerPVE: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is WookieHuggerPVE and is it currently online?

Offline at this moment: WookieHuggerPVE. Last seen 22 hours ago. 43 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 99% uptime, 167 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on WookieHuggerPVE?

Published by WookieHuggerPVE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does WookieHuggerPVE show up in Rust Analytics lists and filters?

On Rust Analytics, WookieHuggerPVE matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join WookieHuggerPVE?

The console route: start Rust, press F1, enter client.connect 184.18.21.228:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.