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RUST ANALYTICS
LIVE48,796PLY11,557SRV
QUOTE 184.66.160.233:28015 Offline checked 5d ago

RTS

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,372
top 42%
Rank · 7d ago
#11,600
2228 places up
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Custom Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:01 UTC6d ago – – – 1
Thu 8 Oct, 21:14 UTC6d ago – – – 1
Thu 8 Oct, 07:36 UTC6d ago – – – 1
Thu 8 Oct, 05:18 UTC6d ago – – – 1
Thu 8 Oct, 03:20 UTC6d ago – – – 1
Thu 8 Oct, 02:09 UTC6d ago – – – 1
Tue 6 Oct, 01:57 UTC8d ago 1 – 2 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average57/100+10+20.1%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average0/10−2−100.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50−4−100.0%
4NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 158 on average175/500+62+54.9%
5Vital Rust - EU MonthlyEU · no group limit · 83 on average82/100+4+5.1%
6Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average51/100−28−35.1%

Quick answers

from the figures on this page

Rules & Settings

How is RTS configured in terms of rules and settings?

No gather rate is given in the name of RTS. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Activity

What is the rank of RTS?

For the last seven days, RTS holds rank #9,372 on player hours, in the top 42% of all ranked servers.

How full is RTS?

At present, RTS is offline; the last sighting was 5 days 23 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

On what cycle does RTS wipe?

No wipe schedule exists for RTS: it makes a new world every few hours. Those resets are not wipes.

Server Details

Where can RTS be found?

For RTS, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 184.66.160.233:28015.

What Rust version is RTS running?

Rust network protocol 2634 and build 166652 on Windows is what RTS runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RTS and is it currently online?

RTS is down. The last time we saw it was 5 days 23 hours ago. The last 7 full days give 4% uptime, 7 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

What is the meaning of the tags on RTS?

Published by RTS for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

RTS appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RTS matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join RTS?

The console route: start Rust, press F1, enter client.connect 184.66.160.233:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.