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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 185.125.205.105:28080 Online checked 8m ago

vulxN_

moddedcarbonpve
Players · last
0/ 70
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 70
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,401
top 24%
Rank · 7d ago
#5,858
457 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
40
player hours, last seven days
Map
2000
Procedural Map · seed 481981
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 200 on average145/2000−58−28.5%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average218/2000−7−3.2%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average47/200+9+22.6%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−3−10.6%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average77/200−7−7.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average10/100−10−51.2%

Quick answers

from the figures on this page

Server Rules

How is vulxN_ configured in terms of rules and settings?

No gather rate appears in the name of vulxN_. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

What is the current map on vulxN_?

The map on vulxN_ is procedural, size 2,000, with seed 481981, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does vulxN_ sit in the rankings?

In the top 24% of all ranked servers, vulxN_ is #5,401 on player hours over the last seven days.

What is the population on vulxN_?

0 of 70 slots on vulxN_ are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does vulxN_ wipe?

The record holds too few of vulxN_'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 17 hours.

Server Details

What is the server location for vulxN_?

For vulxN_, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.125.205.105:28080 is its address.

What is the performance like on vulxN_?

The last 48 hours average 229 server fps, the low being 214. The entity count reached 17,924, covering buildings, deployables and all else in the world. The memory ceiling reached 3,859 MB. What players feel as lag is low fps together with a rising entity count.

vulxN_ is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what vulxN_ runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is vulxN_ up, and how consistent is its uptime?

The server is live: vulxN_ is online. 9 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Server Tags

How should you interpret the tags on vulxN_?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): It holds 70 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which vulxN_ publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature vulxN_?

These Rust Analytics lists include vulxN_: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to vulxN_?

Type client.connect 185.125.205.105:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp70
Max players It holds 70 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.