Rust Offline
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,060 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 190/225 | ▲+6+3.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 147/200 | ▲+33+28.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 416/425 | ▲+1+0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 155/200 | ▲+50+47.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 132/175 | ▲+36+36.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Offline?
No gather rate appears in the name of Rust Offline. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Rust Offline?
A procedural map runs on Rust Offline, created by the game.
Player Count
Where does Rust Offline sit in the rankings?
For the last seven days, Rust Offline holds rank #13,060 on player hours, in the top – of all ranked servers.
What is the population on Rust Offline?
Right now, Rust Offline is offline; the last sighting was 30 days 7 hours ago.
Wipe Frequency
How often does Rust Offline wipe?
No rhythm can be told for Rust Offline yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 30 days 8 hours old.
Server Details
What is the server location for Rust Offline?
There is no region published for Rust Offline. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.13.31.221:28015.
Rust Offline is on which Rust version?
The version in use at Rust Offline: Rust network protocol 2633 and build 163207, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Offline?
No response from Rust Offline. It was last seen 30 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Rust Offline?
These tags are published by Rust Offline and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Offline show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Offline matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Rust Offline?
Type client.connect 185.13.31.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.