Oil Trainer - Local Development
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,952 top 71%
- Rank · 7d ago
- #15,512 ▼1440 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 28/300 | ▼−26−47.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 31/225 | ▼−12−27.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 8/1000 | ▼−8−48.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 18/700 | ▼−26−59.4% |
Quick answers
from the figures on this pageMap and Rules
How is Oil Trainer - Local Development configured in terms of rules and settings?
The name of Oil Trainer - Local Development carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Oil Trainer - Local Development?
The game generates the procedural map on Oil Trainer - Local Development.
Population
What position does Oil Trainer - Local Development hold in the server rankings?
For the last seven days, Oil Trainer - Local Development holds rank #16,952 on player hours, in the top 71% of all ranked servers.
How full is Oil Trainer - Local Development?
Right now, Oil Trainer - Local Development is offline; the last sighting was 16 days 13 hours ago.
Wipe Frequency
On what cycle does Oil Trainer - Local Development wipe?
No rhythm can be told for Oil Trainer - Local Development yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 14 hours old.
Server Info
What is the server location for Oil Trainer - Local Development?
There is no region published for Oil Trainer - Local Development. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.176.158.8:28015 is its address.
Oil Trainer - Local Development is on which Rust version?
The version in use at Oil Trainer - Local Development: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Oil Trainer - Local Development?
No response from Oil Trainer - Local Development. It was last seen 16 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Oil Trainer - Local Development?
Published by Oil Trainer - Local Development for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Slot count: 6; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Oil Trainer - Local Development show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Oil Trainer - Local Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Oil Trainer - Local Development?
The console route: start Rust, press F1, enter client.connect 185.176.158.8:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.