[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Key statistics
the figures behind the quote- Players now
- 0/ 80 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,584 top 30%
- Rank · 7d ago
- #5,603 ▼981 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 22 player hours, last seven days
- Map
- 2500 Custom Map · seed 1996107046
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC8d ago | 2 | – | running | 0 |
| Wed 7 Oct, 09:14 UTC8d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 16:15 UTC12d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 11:36 UTC13d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 15.10EU · groups of 5 · weekly · 83 on average | 241/325 | ▲+169+233.2% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average | 22/100 | ▼−23−50.7% | |
| 3 | [RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average | 1/200 | ▼−1−36.8% | |
| 4 | [EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average | 2/100 | ▼−1−29.4% | |
| 5 | Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average | 1/75 | ▲+1 | |
| 6 | Rustoria.co - EU Low PopEU · groups of 6 · monthly · 93 on average | 128/150 | ▼−15−10.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] carries no gather rate. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
A procedural map of size 2,500 with seed 1996107046 runs on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Activity
Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] sit in the rankings?
In the top 30% of all ranked servers, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is #6,584 on player hours over the last seven days.
How many players does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] have?
0 of 80 slots on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are filled at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Wipe Frequency
How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 15 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] schedule its wipes?
There is no next wipe to predict for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days ago the current world was created.
Server Info
What is the location of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
No region tag is published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.189.255.106:35000 is its address.
What is the performance like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The last 48 hours average 411 server fps, the low being 306. 62,119 entities is the maximum carried: buildings, deployables and everything else. Up to 3,106 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 31 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp80 (Max players): Capacity: 80 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
On Rust Analytics, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The console route: start Rust, press F1, enter client.connect 185.189.255.106:35000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://m.vk.com/public210065053.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts5,^o^z
Game
gmvanilla
mp80
ts5
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
