CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+
Key statistics
the figures behind the quote- Players now
- 16/ 50 32% full
- Change · 24h
- ▼−10 −39.6% from 26
- 7-day average
- 9 peak 35
- Rank
- #1,118 top 5% · #427 in EU
- Rank · 7d ago
- #1,221 ▲103 places up
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 19h Fri 16 Oct, 08:59 UTC
- Group limit
- duo players per team
- Gather rate
- 2x read from the name
- Score
- 1,524 player hours, last seven days
- Map
- 1000 CHOYKA MAPS · seed 495277566
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 35 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 15% in EU, and #74 of the duo servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 80% else halves by day 1
Coming wipes
- 19hFri 16 Oct, 08:59 UTC
- 2d 19hSun 18 Oct, 09:00 UTC
- 4d 19hTue 20 Oct, 09:00 UTC
- 6d 19hThu 22 Oct, 09:01 UTC
- 8d 19hSat 24 Oct, 09:01 UTC
- 10d 19hMon 26 Oct, 09:02 UTC
- 12d 19hWed 28 Oct, 09:02 UTC
- 14d 19hFri 30 Oct, 09:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:59 UTC1d ago | – | – | running | 5 |
| Mon 12 Oct, 08:58 UTC3d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC5d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC7d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC9d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC11d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC13d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC15d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC17d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC19d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC21d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC23d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC25d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
| Fri 18 Sep, 08:56 UTC27d ago | 43+1 queue | halved by day 1 | 2 days | 3 |
| Wed 16 Sep, 08:56 UTC29d ago | 50+2 queue | halved by day 1 | 2 days | 0 |
| Mon 14 Sep, 08:58 UTC31d ago | 34 | halved by day 1 | 2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+EU · duo · 2x · weekly · 8 on average | 27/50 | ▲+21+369.6% | |
| 2 | [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average | 5/40 | ▼−6−52.4% | |
| 3 | #4 BroRust X5/X10|MAX 2|WIPE 13.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 15 on average | 18/100 | ▼−5−21.7% | |
| 4 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average | 2/100 | ▼−3−58.6% | |
| 5 | #1 BroRust X5/X10|MAX 3|WIPE 13.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 59 on average | 39/100 | ▼−58−59.9% | |
| 6 | #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 4 on average | 8/100 | ▲+4+84.6% |
Quick answers
from the figures on this pageMap and Rules
How is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ configured in terms of rules and settings?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ carries its gather rate in its name: 2x. The group limit is 2 players, set via duo. battlefield is the mode, quick PvP, kits and boosted rates. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ uses a procedural map of size 1,000 with seed 495277566, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is CHOYKA MAPS.
Population
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ sit in the rankings?
In the top 5% of all ranked servers, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ is #1,118 on player hours over the last seven days and #427 in Europe. In the duo group, it ranks #74.
How full is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
On CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+, 16 players are in now, out of 50 slots. The mean over the last seven days is 9 players, reaching 35 at its highest. At 15:00 UTC in the last 48 hours, it averaged 29 players, the busiest hour.
Wipe Frequency
How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ handle wipe day?
The average peak across its recent wipes is 30 players. 5 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
How often does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ wipe?
The recent wipe interval at CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ is about 2 days. The date of its next wipe is Friday 16 October at 08:59 UTC. 28 hours ago the current world was created. The tags give a weekly wipe.
Server Details
What is the server location for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
With the EU tag, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.189.255.110:35300.
How is the performance on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
Server fps over the last 48 hours: 484 on average, 432 at the lowest. 15,435 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,726 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+. Your game needs the same protocol to get in; Steam takes care of the update.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ up, and how consistent is its uptime?
The server is live: CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ is online. Its own uptime figure dates the last restart to roughly 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
Published by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): PvP runs fast here: kits and high rates; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ show up in Rust Analytics lists and filters?
On Rust Analytics, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+ matches these lists: 2x Rust servers, Duo Rust servers, Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10.
How to Join
What steps do I take to join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+?
Type client.connect 185.189.255.110:35300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://choyka.gamestores.app/#/app/store/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^v,^i,EU,gmrust,cs167781,ts2,^o^z
Game
gmrust
mp50
ts2
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
