CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 8 peak 45
- Rank
- #1,204 top 5% · #450 in EU
- Rank · 7d ago
- #1,167 ▼37 places down
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 8h Thu 15 Oct, 08:58 UTC
- Group limit
- duo players per team
- Gather rate
- 2x read from the name
- Score
- 1,340 player hours, last seven days
- Map
- 1000 CHOYKA MAPS · seed 213202836
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 25 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 16% in EU, and #78 of the duo servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 2 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 40 players, last three wipes
- crowd held
- 20% else halves by day 1
Coming wipes
- 8hThu 15 Oct, 08:58 UTC
- 2d 8hSat 17 Oct, 08:58 UTC
- 4d 8hMon 19 Oct, 08:58 UTC
- 6d 8hWed 21 Oct, 08:58 UTC
- 8d 8hFri 23 Oct, 08:58 UTC
- 10d 8hSun 25 Oct, 08:57 UTC
- 12d 8hTue 27 Oct, 08:57 UTC
- 14d 8hThu 29 Oct, 08:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 45, 2 hours in, with 5 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Sun 11 Oct, 08:59 UTC3d ago | 45+5 queue | halved by day 1 | 2 days | 16 |
| Fri 9 Oct, 08:59 UTC5d ago | 39+1 queue | halved by day 1 | 2 days | 6 |
| Wed 7 Oct, 08:58 UTC7d ago | 35 | halved by day 1 | 2 days | 12 |
| Mon 5 Oct, 08:58 UTC9d ago | 33+1 queue | halved by day 1 | 2 days | 5 |
| Sat 3 Oct, 08:58 UTC11d ago | 38+1 queue | held half | 2 days | 11 |
| Fri 2 Oct, 00:03 UTC13d ago | 38+2 queue | – | 1.4 days | 2 |
| Thu 1 Oct, 08:58 UTC13d ago | 46+2 queue | – | 0.6 days | 15 |
| Tue 29 Sep, 08:58 UTC15d ago | 34 | held half | 2 days | 9 |
| Sun 27 Sep, 09:08 UTC17d ago | 49+6 queue | – | 2 days | 15 |
| Fri 25 Sep, 08:57 UTC19d ago | 26+2 queue | held half | 2 days | 7 |
| Wed 23 Sep, 08:58 UTC21d ago | 40 | halved by day 1 | 2 days | 12 |
| Mon 21 Sep, 08:58 UTC23d ago | 37+2 queue | halved by day 1 | 2 days | 12 |
| Sat 19 Sep, 08:58 UTC25d ago | 54+2 queue | halved by day 1 | 2 days | 9 |
| Thu 17 Sep, 08:58 UTC27d ago | 44+2 queue | halved by day 1 | 2 days | 6 |
| Tue 15 Sep, 08:58 UTC29d ago | 38+1 queue | halved by day 1 | 2 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+EU · duo · 2x · weekly · 10 on average | 7/50 | ▲+7 | |
| 2 | [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average | 3/40 | ▲+3 | |
| 3 | #4 BroRust X5/X10|MAX 2|WIPE 13.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 16 on average | 9/100 | ▲+2+22.7% | |
| 4 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average | 0/100 | ▼−1−100.0% | |
| 5 | #1 BroRust X5/X10|MAX 3|WIPE 13.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 60 on average | 11/100 | ▪+0+1.7% | |
| 6 | #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 5 on average | 1/100 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
How is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ configured in terms of rules and settings?
A gather rate of 2x appears in the name of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+. The group limit is 2 players, set via duo. battlefield is the mode, high rates and kits for fast PvP. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ uses a procedural map of size 1,000 with seed 213202836, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: CHOYKA MAPS.
Activity
Where does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ sit in the rankings?
On seven-day player hours, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ sits at #1,204, in the top 5% across ranked servers and #450 in Europe. Among servers in duo, it stands at #78.
How full is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+?
On CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+, 0 players are in now, out of 50 slots. The seven-day average is 8 players, with a peak of 45. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 22 players.
Wipe Schedule
How does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ handle wipe day?
Recent wipes at this server drew an average peak of 40 players. 2 hours after the latest wipe the crowd peaked; 5 more stood in the queue. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. If it did not hold, by day 1 the crowd dropped below half.
On what cycle does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ wipe?
Lately CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ has wiped at intervals of about 2 days. The date of its next wipe is Thursday 15 October at 08:58 UTC. 39 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Overview
Where can CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ be found?
With the EU tag, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 185.189.255.236:35400 is its address.
Is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ performing well?
Average server fps for the last 48 hours is 486; the floor was 62. At its peak it held 32,137 entities: buildings, deployables and the rest of the world. Up to 1,828 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ up, and how consistent is its uptime?
Online at this moment: CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+. The reported uptime puts its last restart at about 22 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+?
These tags are published by CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+ appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+: 2x Rust servers, Duo Rust servers, Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Connection
How can I connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+?
The console route: start Rust, press F1, enter client.connect 185.189.255.236:35400. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://choyka.gamestores.app/#/app/store/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^v,^i,EU,gmrust,cs167781,ts2,^o^z
Game
gmrust
mp50
ts2
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
