RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #4,008 top 18% · #1405 in EU
- Rank · 7d ago
- #4,392 ▲384 places up
- Last wipe
- 5d ago biweekly schedule
- Next wipe
- 8d 1h Thu 22 Oct, 16:08 UTC
- Group limit
- 200 max players per team
- Gather rate
- – no rate in the name
- Score
- 101 player hours, last seven days
- Map
- 3250 Procedural Map · seed 1844192820
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 4.1 days between real wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 8d 1hThu 22 Oct, 16:08 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 36d 1hThu 19 Nov, 16:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:08 UTC5d ago | 5 | – | running | 1 |
| Sun 4 Oct, 14:41 UTC10d ago | 9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ChillLand CZ/EN | 1000x PvP | Max 10 | Wiped 01.10.EU · groups of 10+ · 1000x · biweekly · 3 on average | 5/30 | ▼−1−13.0% | |
| 2 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average | 6/100 | ▲+2+56.5% | |
| 3 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 162 on average | 316/335 | ▼−21−6.2% | |
| 4 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 54 on average | 70/85 | ▼−6−7.4% | |
| 5 | KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average | 17/150 | ▼−8−31.3% | |
| 6 | AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 12.10EU · groups of 50+ · 5x · 10 on average | 8/250 | ▼−4−30.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
No gather rate is given in the name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. Group size is capped at 200 players. It runs battlefield, kits and high rates drive fast PvP. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
A procedural map of size 3,250 with seed 1844192820 runs on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit in the rankings?
On seven-day player hours, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sits at #4,008, in the top 18% across ranked servers and #1,405 in Europe.
How many players does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG have?
On RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, 1 players are in now, out of 200 slots. Average players over seven days: 1; peak: 6. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
Wipe Frequency
How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG handle wipe day?
An average of 7 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.
On what cycle does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe?
The prediction follows the tag because too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record to confirm its schedule. On Thursday 22 October at 16:08 UTC the next wipe is due. 5 days 22 hours ago the current world was created. The tags show wipes every two weeks.
Server Info
What is the location of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
In Europe, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.189.255.18:35000 is its address.
How is the performance on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The last 48 hours average 60 server fps, the low being 60. At its peak it held 66,757 entities: buildings, deployables and the rest of the world. Up to 2,298 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. Joining requires the same protocol on your game, which Steam updates.
How reliable is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and is it currently online?
The server is live: RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is online. The reported uptime puts its last restart at about 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
These tags are published by RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It holds 200 slots; ts200 (Group limit): Teams take no more than 200; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG show up in Rust Analytics lists and filters?
These Rust Analytics lists include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: Rust servers: Europe, Modded Rust servers, Best Rust battlefield servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Connection
What steps do I take to join RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Type client.connect 185.189.255.18:35000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at http://rust-way.ru.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^i,EU,gmvanilla,cs167781,ts200,^o^z
Game
gmvanilla
mp200
ts200
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
