Skip to the page
RUST ANALYTICS
LIVE36,375PLY11,455SRV
QUOTE 185.189.46.75:28015 Offline checked 2h ago

myserver

moddedoxide
Players · last
1/ 1
+0+0.0%24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#7,769
top 35%
Rank · 7d ago
#11,073
3304 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
–
Custom Map
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:15 UTC7d ago 1 – running 1
Sun 4 Oct, 20:27 UTC9d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average66/300−33−33.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/225−18−28.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−18−50.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−8−47.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average14/700−45−76.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on myserver?

No gather rate appears in the name of myserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Population

What position does myserver hold in the server rankings?

In the top 35% of all ranked servers, myserver is #7,769 on player hours over the last seven days.

How many players does myserver have?

Right now, myserver is offline; the last sighting was 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for myserver?

An average of 1 players marked the busiest point of its recent wipes. 34 hours after the latest wipe, the crowd reached its peak.

How often does myserver wipe?

The record holds too few of myserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 21 hours old.

Server Details

What is the location of myserver?

No region is published by myserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.189.46.75:28015 is its address.

myserver is on which Rust version?

The version in use at myserver: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is myserver up, and how consistent is its uptime?

myserver is down. The last time we saw it was 2 hours ago. 7 full days have passed with 10% uptime, 16 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on myserver?

Published by myserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does myserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature myserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join myserver?

The console route: start Rust, press F1, enter client.connect 185.189.46.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.