A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 404 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 70%
- Rank · 7d ago
- #15,850 ▲372 places up
- Last wipe
- 45d ago weekly schedule
- Next wipe
- 3d 19h Sun 18 Oct, 18:26 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average | 1/100 | ▼−2−62.1% | |
| 2 | #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average | 2/200 | ▪+0+4.8% | |
| 3 | TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 5 on average | 1/250 | ▲+1 | |
| 4 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 0/30 | ▼−1−100.0% | |
| 5 | RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average | 2/50 | ▲+1+83.3% | |
| 6 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average | 0/75 | ▼−3−100.0% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
Which map is played on A Rust Server?
A procedural map runs on A Rust Server, created by the game.
Population
What is the rank of A Rust Server?
In the top 70% of all ranked servers, A Rust Server is #15,478 on player hours over the last seven days.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 25 days 15 hours ago.
Wipe Cycle
How often does A Rust Server wipe?
The estimate for A Rust Server's next wipe comes from weekly: 7 days after its last wipe. On Sunday 18 October at 18:26 UTC the next wipe is due. 45 days 4 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Info
What is the location of A Rust Server?
No region is published by A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.195.237.243:10000 is its address.
A Rust Server is on which Rust version?
The version in use at A Rust Server: Rust network protocol 2632 and build 162434, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Rust Server up, and how consistent is its uptime?
No response from A Rust Server. It was last seen 25 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp404 (Max players): Slot count: 404; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
The following Rust Analytics lists feature A Rust Server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Connection
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 185.195.237.243:10000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp404,ptrak,$r?,v2632,^w,^p,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp404
ts8
v2632
cs162434
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.