Test Private Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,450 top 67%
- Rank · 7d ago
- #14,023 ▼1427 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 155/200 | ▼−2−1.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 100/200 | ▲+8+9.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 414/450 | ▲+37+9.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 116/200 | ▲+29+33.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+4+14.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/150 | ▲+32+39.6% |
Quick answers
from the figures on this pageServer Rules
How is Test Private Server configured in terms of rules and settings?
No gather rate is given in the name of Test Private Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on Test Private Server?
The game generates the procedural map on Test Private Server.
Activity
What is the rank of Test Private Server?
For the last seven days, Test Private Server holds rank #15,450 on player hours, in the top 67% of all ranked servers.
What is the population on Test Private Server?
Right now, Test Private Server is offline; the last sighting was 21 days 9 hours ago.
Wipe Schedule
How often does Test Private Server wipe?
The record holds too few of Test Private Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 21 days 10 hours ago the current world was created.
Server Overview
What is the location of Test Private Server?
There is no region published for Test Private Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.204.80.207:28015 is its address.
Test Private Server runs which version of Rust?
The version in use at Test Private Server: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Test Private Server up, and how consistent is its uptime?
Offline at this moment: Test Private Server. Last seen 21 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Tags and Rankings
How should you interpret the tags on Test Private Server?
These tags are published by Test Private Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Test Private Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test Private Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Test Private Server?
The console route: start Rust, press F1, enter client.connect 185.204.80.207:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.