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RUST ANALYTICS
LIVE45,087PLY11,491SRV
QUOTE 185.207.214.181:29015 Online checked 13m ago

VerySecretRustProject

moddedoxide
Players · last
0/ ?
+024h
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,644
top 34%
Rank · 7d ago
#7,104
540 places down
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
1024
Baйп был 1ч нaзaд · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0005:0014:0023:00Wiped Tue 13 Oct, 13:51 UTCWIPEWiped Wed 14 Oct, 07:40 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Tue 13 Oct, 13:51 UTCWIPEWiped Wed 14 Oct, 07:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:40 UTC16h ago – – running 0
Tue 13 Oct, 13:51 UTC1d ago – – – 0
Fri 2 Oct, 08:07 UTC12d ago 2 halved by day 2 11.2 days 0
Thu 1 Oct, 23:17 UTC FW13d ago 2 – 0.4 days 1
Thu 24 Sep, 08:40 UTC20d ago 1 halved by day 2 7.6 days 0
Thu 17 Sep, 08:18 UTC27d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+12+88.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−3−13.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average5/1000−4−46.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+4+300.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on VerySecretRustProject?

No gather rate is given in the name of VerySecretRustProject. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on VerySecretRustProject?

The map on VerySecretRustProject is procedural, size 1,024, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Baйп был 1ч нaзaд.

Player Count

What position does VerySecretRustProject hold in the server rankings?

For the last seven days, VerySecretRustProject holds rank #7,644 on player hours, in the top 34% of all ranked servers.

How full is VerySecretRustProject?

0 players are on VerySecretRustProject now. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

Wipe Cycle

What can you expect on wipe day for VerySecretRustProject?

Recent wipes at this server drew an average peak of 2 players. 5 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does VerySecretRustProject wipe?

No next wipe can be predicted for VerySecretRustProject: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 hours ago the current world was created.

Server Details

What is the server location for VerySecretRustProject?

No region is published by VerySecretRustProject. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.207.214.181:29015 is its address.

Is VerySecretRustProject performing well?

Server fps over the last 48 hours: 48 on average, 47 at the lowest. At its peak it held 102,946 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,623 MB. Low fps and growing entities are the source of felt lag.

VerySecretRustProject is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on VerySecretRustProject. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of VerySecretRustProject?

The server is live: VerySecretRustProject is online. 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on VerySecretRustProject?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; jp0 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which VerySecretRustProject publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does VerySecretRustProject show up in Rust Analytics lists and filters?

These Rust Analytics lists include VerySecretRustProject: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to VerySecretRustProject?

The console route: start Rust, press F1, enter client.connect 185.207.214.181:29015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Slot count: 0.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

jp0
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.