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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 185.231.25.181:28015 Online checked 11m ago

My Rust server | Powered by AMP

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,509
532 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:06 UTC2d ago – – running 0
Sat 10 Oct, 00:49 UTC3d ago 0 – 1.9 days 0
Fri 2 Oct, 23:45 UTC11d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average195/225+11+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average149/200+35+30.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average408/425−7−1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average154/200+49+46.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average132/175+36+36.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 4,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of My Rust server | Powered by AMP?

For the last seven days, My Rust server | Powered by AMP holds rank #15,977 on player hours, in the top 71% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

0 of 100 slots on My Rust server | Powered by AMP are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How does My Rust server | Powered by AMP handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does My Rust server | Powered by AMP wipe?

There is no next wipe to predict for My Rust server | Powered by AMP, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was created.

Server Details

What is the location of My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.231.25.181:28015 is its address.

How is the performance on My Rust server | Powered by AMP?

Average server fps for the last 48 hours is 70; the floor was 45. 111,384 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,694 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167584 on Windows is what My Rust server | Powered by AMP runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust server | Powered by AMP?

The server is live: My Rust server | Powered by AMP is online. 2 days ago is when it last restarted, judging by the uptime it reports. 73% is its uptime for the last 7 full days, 123 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags and Rankings

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Rust server | Powered by AMP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join My Rust server | Powered by AMP?

Type client.connect 185.231.25.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.