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RUST ANALYTICS
LIVE36,375PLY11,455SRV
QUOTE 185.248.134.124:28015 Online checked 13m ago

Building Bulletin Creative

moddedoxide
Players · last
0/ 100
−2−100.0%24h
0% full
Day range 0 15
7-day avg 5 peak 18
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−2
−100.0% from 2
7-day average
5
peak 18
Rank
#1,483
top 7%
Rank · 7d ago
#2,052
569 places up
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
848
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0510152008:0017:0002:0012:0021:0006:00Wiped Tue 13 Oct, 10:02 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 15 players.

Server performance

Server fpsWipe
025507510008:0017:0002:0012:0021:0006:00Wiped Tue 13 Oct, 10:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
10
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:02 UTC21h ago – – running 0
Sun 4 Oct, 09:15 UTC9d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC12d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC22d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC26d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average57/999+9+18.8%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average65/999+25+62.8%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average93/150+8+8.8%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average68/100+45+197.8%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average9/100−29−76.5%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average8/100−7−48.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Building Bulletin Creative?

No gather rate appears in the name of Building Bulletin Creative. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Building Bulletin Creative?

Building Bulletin Creative uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Activity

What position does Building Bulletin Creative hold in the server rankings?

For the last seven days, Building Bulletin Creative holds rank #1,483 on player hours, in the top 7% of all ranked servers.

What is the population on Building Bulletin Creative?

0 of 100 slots on Building Bulletin Creative are filled right now. The mean over the last seven days is 5 players, reaching 18 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 13 players.

Wipe Cycle

What can you expect on wipe day for Building Bulletin Creative?

An average of 10 players marked the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Building Bulletin Creative wipe?

Building Bulletin Creative wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 hours old.

Server Info

Where can Building Bulletin Creative be found?

There is no region published for Building Bulletin Creative. Rust Analytics reports the location a server claims, not the machine's actual location. 185.248.134.124:28015 is its address.

Is Building Bulletin Creative performing well?

Server fps over the last 48 hours: 100 on average, 96 at the lowest. The entity count reached 141,462, covering buildings, deployables and all else in the world. Up to 6,493 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Building Bulletin Creative running?

The version in use at Building Bulletin Creative: Rust network protocol 2634 and build 166494, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Building Bulletin Creative?

Online at this moment: Building Bulletin Creative. Its own uptime figure dates the last restart to roughly 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Building Bulletin Creative?

These tags are published by Building Bulletin Creative and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Building Bulletin Creative show up in Rust Analytics lists and filters?

On Rust Analytics, Building Bulletin Creative matches these lists: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to Building Bulletin Creative?

Type client.connect 185.248.134.124:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/rusticated.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.