Server
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,573 top 43%
- Rank · 7d ago
- #9,336 ▼237 places down
- Last wipe
- 154d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- – Custom Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−15−20.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 42/225 | ▼−7−14.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 16/1000 | ▼−5−24.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−8−68.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 13/700 | ▼−36−73.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Server?
No gather rate is given in the name of Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Player Count
What is the rank of Server?
For the last seven days, Server holds rank #9,573 on player hours, in the top 43% of all ranked servers.
How full is Server?
At present, Server is offline; the last sighting was 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
Wipe Frequency
On what cycle does Server wipe?
The record holds too few of Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 154 days 15 hours ago the current world was created.
Server Info
What is the server location for Server?
No region from Server, and its region code is pol. Rust Analytics reports the location a server claims, not the machine's actual location. 185.43.238.44:28015 is its address.
Server runs which version of Rust?
The version in use at Server: Rust network protocol 2625 and build 151634, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Server?
No response from Server. It was last seen 15 hours ago. 7 full days have passed with 7% uptime, 11 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Server Tags
What is the meaning of the tags on Server?
These tags are published by Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2625 (Protocol): Your game must run protocol 2625 to connect; cs151634 (Build): Game build: 151634; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rpol (Region code): Region code pol; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Server?
These Rust Analytics lists include Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Server?
Type client.connect 185.43.238.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$rpol,v2625,gmrust,cs151634,ts8,^o^z
Game
gmrust
mp2
ts8
v2625
cs151634
ptrak
$rpol
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.