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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 185.46.51.151:28015 Offline checked 11d ago

TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,921
top 70%
Rank · 7d ago
#10,923
4998 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average159/200+2+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average96/200+4+4.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average415/450+38+10.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average105/200+18+20.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average105/150+24+29.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TEST?

The name of TEST carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on TEST?

TEST uses a procedural map, which the game generates.

Activity

What position does TEST hold in the server rankings?

In the top 70% of all ranked servers, TEST is #15,921 on player hours over the last seven days.

What is the population on TEST?

At present, TEST is offline; the last sighting was 11 days 8 hours ago.

Wipe Frequency

When does TEST schedule its wipes?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 11 hours old.

Server Overview

What is the location of TEST?

No region is published by TEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.46.51.151:28015.

TEST runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Joining requires the same protocol on your game, which Steam updates.

Is TEST up, and how consistent is its uptime?

TEST is down. The last time we saw it was 11 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

TEST appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join TEST?

Type client.connect 185.46.51.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.