CarbonRustReactTest
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,263 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 20/300 | ▼−1−5.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 16/225 | ▼−6−26.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−21.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▪+0 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 10/700 | ▪+0−2.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on CarbonRustReactTest?
No gather rate is given in the name of CarbonRustReactTest. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.
What is the current map on CarbonRustReactTest?
A procedural map runs on CarbonRustReactTest, created by the game.
Population
Where does CarbonRustReactTest sit in the rankings?
For the last seven days, CarbonRustReactTest holds rank #13,263 on player hours, in the top – of all ranked servers.
What is the population on CarbonRustReactTest?
Right now, CarbonRustReactTest is offline; the last sighting was 29 days 7 hours ago.
Wipe Schedule
On what cycle does CarbonRustReactTest wipe?
No rhythm can be told for CarbonRustReactTest yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 36 days.
Server Overview
What is the server location for CarbonRustReactTest?
No region is published by CarbonRustReactTest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.51.127.189:28015 is its address.
CarbonRustReactTest runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what CarbonRustReactTest runs. The protocol has to match for you to join, and Steam applies that update.
Is CarbonRustReactTest up, and how consistent is its uptime?
CarbonRustReactTest is down. The last time we saw it was 29 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
What is the meaning of the tags on CarbonRustReactTest?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which CarbonRustReactTest publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature CarbonRustReactTest?
The following Rust Analytics lists feature CarbonRustReactTest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
How can I connect to CarbonRustReactTest?
The console route: start Rust, press F1, enter client.connect 185.51.127.189:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.