Our Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,304 top 42%
- Rank · 7d ago
- #8,628 ▼676 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:45 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:52 UTC11d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 26/300 | ▼−28−51.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 0/245 | ▼−43−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−10−61.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−33−75.2% |
Quick answers
from the figures on this pageMap and Rules
How is Our Server configured in terms of rules and settings?
No gather rate appears in the name of Our Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on Our Server?
The game generates the procedural map on Our Server.
Population
What position does Our Server hold in the server rankings?
In the top 42% of all ranked servers, Our Server is #9,304 on player hours over the last seven days.
How full is Our Server?
0 of 2 slots on Our Server are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
Wipe Schedule
How does Our Server handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Our Server wipe?
No rhythm can be told for Our Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 10 hours ago the current world was created.
Server Overview
What is the location of Our Server?
For Our Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.8.94.119:28015 is its address.
Our Server is on which Rust version?
Rust network protocol 2634 and build 167058 on Linux is what Our Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Our Server and is it currently online?
Online at this moment: Our Server. 7 full days have passed with 76% uptime, 127 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Our Server?
Published by Our Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Our Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Our Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Our Server?
The console route: start Rust, press F1, enter client.connect 185.8.94.119:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.