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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 185.9.75.230:28015 Offline checked 8d ago

reqni

Players · last
1/ 15
n/a24h
7% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,766
top 61%
Rank · 7d ago
#12,031
1735 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+14+9.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average86/200−1−1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average385/425+57+17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+11+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−10−32.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/125+14+17.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on reqni?

No gather rate is given in the name of reqni. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on reqni?

A procedural map runs on reqni, created by the game.

Population

What is the rank of reqni?

In the top 61% of all ranked servers, reqni is #13,766 on player hours over the last seven days.

What is the population on reqni?

Right now, reqni is offline; the last sighting was 8 days 5 hours ago.

Wipe Cycle

How often does reqni wipe?

The record holds too few of reqni's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 13 hours old.

Server Overview

What is the server location for reqni?

No region is published by reqni. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.9.75.230:28015.

What Rust version is reqni running?

Rust network protocol 2634 and build 166586 on Windows is what reqni runs. Joining requires the same protocol on your game, which Steam updates.

Is reqni up, and how consistent is its uptime?

Offline at this moment: reqni. Last seen 8 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

How should you interpret the tags on reqni?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which reqni publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does reqni show up in Rust Analytics lists and filters?

On Rust Analytics, reqni matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join reqni?

Type client.connect 185.9.75.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.