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RUST ANALYTICS
LIVE36,804PLY11,500SRV
QUOTE 185.98.168.86:28015 Offline checked 10d ago

Jordan's Practice Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,547
top 69%
Rank · 7d ago
#16,426
879 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:17 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average172/200+18+11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average384/425+56+17.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average95/200+12+14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average21/250−9−29.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125+12+15.2%

Quick answers

from the figures on this page

Server Rules

How is Jordan's Practice Server configured in terms of rules and settings?

No gather rate is given in the name of Jordan's Practice Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Jordan's Practice Server?

A procedural map runs on Jordan's Practice Server, created by the game.

Player Count

Where does Jordan's Practice Server sit in the rankings?

For the last seven days, Jordan's Practice Server holds rank #15,547 on player hours, in the top 69% of all ranked servers.

How full is Jordan's Practice Server?

Right now, Jordan's Practice Server is offline; the last sighting was 10 days 6 hours ago.

Wipe Frequency

What can you expect on wipe day for Jordan's Practice Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Jordan's Practice Server wipe?

No rhythm can be told for Jordan's Practice Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 6 hours old.

Server Overview

What is the server location for Jordan's Practice Server?

No region is published by Jordan's Practice Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.98.168.86:28015 is its address.

Jordan's Practice Server is on which Rust version?

The version in use at Jordan's Practice Server: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Jordan's Practice Server up, and how consistent is its uptime?

Offline at this moment: Jordan's Practice Server. Last seen 10 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags and Rankings

What is the meaning of the tags on Jordan's Practice Server?

Published by Jordan's Practice Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Jordan's Practice Server show up in Rust Analytics lists and filters?

On Rust Analytics, Jordan's Practice Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Jordan's Practice Server?

Type client.connect 185.98.168.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.