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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 186.151.49.92:28015 Offline checked 26d ago

Server Local MrSuave

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,304
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average239/275+37+18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average224/275+80+55.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average334/350−77−18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average200/250+81+68.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250+0−1.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average188/275+59+45.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Server Local MrSuave?

No gather rate is given in the name of Server Local MrSuave. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Server Local MrSuave?

A procedural map runs on Server Local MrSuave, created by the game.

Activity

Where does Server Local MrSuave sit in the rankings?

For the last seven days, Server Local MrSuave holds rank #13,304 on player hours, in the top – of all ranked servers.

How full is Server Local MrSuave?

At present, Server Local MrSuave is offline; the last sighting was 26 days 12 hours ago.

Wipe Cycle

On what cycle does Server Local MrSuave wipe?

The record holds too few of Server Local MrSuave's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 39 days 13 hours old.

Server Info

What is the location of Server Local MrSuave?

For Server Local MrSuave, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 186.151.49.92:28015 is its address.

What Rust version is Server Local MrSuave running?

Rust network protocol 2633 and build 162929 on Windows is what Server Local MrSuave runs. Joining requires the same protocol on your game, which Steam updates.

Is Server Local MrSuave up, and how consistent is its uptime?

Server Local MrSuave is down. The last time we saw it was 26 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Server Local MrSuave?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Server Local MrSuave publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Server Local MrSuave?

On Rust Analytics, Server Local MrSuave matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Server Local MrSuave?

Type client.connect 186.151.49.92:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp4
Max players It holds 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.