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RUST ANALYTICS
LIVE35,758PLY11,452SRV
QUOTE 187.127.56.221:28015 Offline SA checked 3d ago

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |

biweekly wipes vanillamoddedoxide
Players · last
0/ 80
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71% · #206 in SA
Rank · 7d ago
#6,790
9170 places down
Last wipe
9d ago
biweekly schedule
Next wipe
4d 9h
Sun 18 Oct, 16:51 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 91% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 16:51 UTCin 4d 9h

Its biweekly schedule tag · low confidence

usual gap
2.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 2.5

Coming wipes

  1. 4d 9hSun 18 Oct, 16:51 UTC
  2. 18d 9hSun 1 Nov, 16:51 UTC
  3. 22d 11hThu 5 Nov, 19:00 UTCFW
  4. 32d 9hSun 15 Nov, 16:51 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC9d ago 2 – running 0
Thu 1 Oct, 19:36 UTC FW12d ago 0 – 2.9 days 0
Thu 24 Sep, 14:40 UTC19d ago 7 halved by day 2 7.2 days 0
Wed 23 Sep, 18:43 UTC20d ago 2 – 0.8 days 0
Thu 17 Sep, 21:37 UTC26d ago 3 halved by day 3 5.9 days 1
Wed 16 Sep, 21:40 UTC27d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 40 on average9/200−3−23.9%
2[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 37 on average13/150+4+51.5%
3ILHA DOS PELADOS BRASIL - SOLO - WIPE 01/10 (FULL)SA · groups of 8+ · biweekly · 6 on average1/100+0+0.0%
4FURIA-LATINA VANILLA SOLO-DUO-TRIO -QUAD- 08/10 WIPESA · groups of 8+ · biweekly · 5 on average0/100−4−100.0%
5RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 3 on average1/50+1
6[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50+0

Quick answers

from the figures on this page

Rules & Settings

How is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | configured in terms of rules and settings?

The name of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

A procedural map of size 3,500 runs on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |, created by the game.

Population

Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sit in the rankings?

On seven-day player hours, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sits at #15,960, in the top 71% across ranked servers and #206 in South America.

How many players does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | have?

At present, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline; the last sighting was 3 days 6 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | handle wipe day?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 2.5 the crowd dropped below half.

When does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | schedule its wipes?

Its tag guides the prediction, as CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | has too few wipes on record to confirm its schedule. On Sunday 18 October at 16:51 UTC the next wipe is due. This world has been running for 9 days 8 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the location of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

The SA tag and South America are what CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.127.56.221:28015 is its address.

What Rust version is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | running?

The version in use at CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | up, and how consistent is its uptime?

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is down. The last time we saw it was 3 days 6 hours ago. 7 full days have passed with 58% uptime, 97 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

These tags are published by CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): Slot count: 80; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; SA (South America): South America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |: Modded Rust servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

The console route: start Rust, press F1, enter client.connect 187.127.56.221:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/vpmjUJ5py8.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp80
Max players Slot count: 80.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

SA
South America South America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.