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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 187.13.19.110:28015 Offline checked 16h ago

Server name on in-game server list

Players · last
1/ 2
+024h
50% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#12,685
top 57%
Rank · 7d ago
–
not ranked a week ago
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average169/200−3−1.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average109/200+7+7.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average424/450+27+6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average138/200+47+52.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+3+12.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150+31+35.8%

Quick answers

from the figures on this page

Server Rules

How is Server name on in-game server list configured in terms of rules and settings?

No gather rate is given in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Server name on in-game server list?

Server name on in-game server list uses a procedural map, which the game generates.

Activity

What is the rank of Server name on in-game server list?

In the top 57% of all ranked servers, Server name on in-game server list is #12,685 on player hours over the last seven days.

How full is Server name on in-game server list?

At present, Server name on in-game server list is offline; the last sighting was 16 hours ago. Average players over seven days: 1; peak: 1. At 09:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does Server name on in-game server list wipe?

The record holds too few of Server name on in-game server list's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 23 hours old.

Server Info

Where can Server name on in-game server list be found?

For Server name on in-game server list, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 187.13.19.110:28015.

Server name on in-game server list is on which Rust version?

The version in use at Server name on in-game server list: Rust network protocol 2635 and build 167779, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Server name on in-game server list up, and how consistent is its uptime?

Offline at this moment: Server name on in-game server list. Last seen 16 hours ago. First sighting by Rust Analytics: 13 October 2026.

Server Tags

How should you interpret the tags on Server name on in-game server list?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167779 (Build): Game build: 167779; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Server name on in-game server list publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Server name on in-game server list show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Server name on in-game server list: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Server name on in-game server list?

The console route: start Rust, press F1, enter client.connect 187.13.19.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs167779,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167779
Build Game build: 167779.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.