Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,179 top 68%
- Rank · 7d ago
- #15,873 ▲694 places up
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 167/200 | ▼−5−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 419/450 | ▲+22+5.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 137/200 | ▲+46+51.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+28+32.3% |
Quick answers
from the figures on this pageRules & Settings
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate is given in the name of Server name on in-game server list. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
Player Count
What position does Server name on in-game server list hold in the server rankings?
In the top 68% of all ranked servers, Server name on in-game server list is #15,179 on player hours over the last seven days.
How many players does Server name on in-game server list have?
Right now, Server name on in-game server list is offline; the last sighting was 6 days 15 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
How often does Server name on in-game server list wipe?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 23 hours old.
Server Info
What is the location of Server name on in-game server list?
No region is published by Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.13.19.156:28015.
Server name on in-game server list runs which version of Rust?
Rust network protocol 2634 and build 167056 on Windows is what Server name on in-game server list runs. The protocol has to match for you to join, and Steam applies that update.
Is Server name on in-game server list up, and how consistent is its uptime?
No response from Server name on in-game server list. It was last seen 6 days 15 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
How should you interpret the tags on Server name on in-game server list?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167056 (Build): It runs build 167056; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Server name on in-game server list publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Server name on in-game server list show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server name on in-game server list: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 187.13.19.156:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167056,ts8
Game
gmrust
mp2
ts8
v2634
cs167056
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.