Outback Modded 7x | AU/OCE
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,953 ▲967 places up
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 18h Thu 15 Oct, 21:28 UTC
- Group limit
- 8 8, the default
- Gather rate
- 7x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average | 1/100 | ▲+1 | |
| 2 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 2/75 | ▼−2−46.7% | |
| 3 | [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 42 on average | 45/75 | ▼−87−65.8% | |
| 4 | 09/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average | 0/100 | ▼−1−100.0% | |
| 5 | [AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average | 2/100 | ▲+1 | |
| 6 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average | 7/100 | ▼−8−52.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE carries its gather rate in its name: 7x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE uses a procedural map, which the game generates.
Activity
What position does Outback Modded 7x | AU/OCE hold in the server rankings?
In the top 71% of all ranked servers, Outback Modded 7x | AU/OCE is #15,986 on player hours over the last seven days.
What is the population on Outback Modded 7x | AU/OCE?
At present, Outback Modded 7x | AU/OCE is offline; the last sighting was 9 days 23 hours ago.
Wipe Schedule
On what cycle does Outback Modded 7x | AU/OCE wipe?
From weekly: 7 days after its last wipe, the next wipe at Outback Modded 7x | AU/OCE is estimated. On Thursday 15 October at 21:28 UTC the next wipe is due. 12 days 5 hours ago the current world was created. The tags give a weekly wipe.
Server Info
What is the server location for Outback Modded 7x | AU/OCE?
No region tag is published by Outback Modded 7x | AU/OCE, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.14.90.162:28015 is its address.
Outback Modded 7x | AU/OCE is on which Rust version?
The version in use at Outback Modded 7x | AU/OCE: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Outback Modded 7x | AU/OCE up, and how consistent is its uptime?
Outback Modded 7x | AU/OCE is down. The last time we saw it was 9 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Outback Modded 7x | AU/OCE?
Published by Outback Modded 7x | AU/OCE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Outback Modded 7x | AU/OCE?
These Rust Analytics lists include Outback Modded 7x | AU/OCE: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Outback Modded 7x | AU/OCE?
The console route: start Rust, press F1, enter client.connect 187.14.90.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.