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RUST ANALYTICS
LIVE38,456PLY11,532SRV
QUOTE 187.14.90.162:28015 Offline checked 9d ago

Outback Modded 7x | AU/OCE

7x weekly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#16,953
967 places up
Last wipe
12d ago
weekly schedule
Next wipe
1d 18h
Thu 15 Oct, 21:28 UTC
Group limit
8
8, the default
Gather rate
7x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 15 October, 21:28 UTCin 1d 18h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average1/100+1
2[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average2/75−2−46.7%
3[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 42 on average45/75−87−65.8%
409/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average0/100−1−100.0%
5[AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average2/100+1
6Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average7/100−8−52.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE carries its gather rate in its name: 7x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE uses a procedural map, which the game generates.

Activity

What position does Outback Modded 7x | AU/OCE hold in the server rankings?

In the top 71% of all ranked servers, Outback Modded 7x | AU/OCE is #15,986 on player hours over the last seven days.

What is the population on Outback Modded 7x | AU/OCE?

At present, Outback Modded 7x | AU/OCE is offline; the last sighting was 9 days 23 hours ago.

Wipe Schedule

On what cycle does Outback Modded 7x | AU/OCE wipe?

From weekly: 7 days after its last wipe, the next wipe at Outback Modded 7x | AU/OCE is estimated. On Thursday 15 October at 21:28 UTC the next wipe is due. 12 days 5 hours ago the current world was created. The tags give a weekly wipe.

Server Info

What is the server location for Outback Modded 7x | AU/OCE?

No region tag is published by Outback Modded 7x | AU/OCE, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.14.90.162:28015 is its address.

Outback Modded 7x | AU/OCE is on which Rust version?

The version in use at Outback Modded 7x | AU/OCE: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Outback Modded 7x | AU/OCE up, and how consistent is its uptime?

Outback Modded 7x | AU/OCE is down. The last time we saw it was 9 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Outback Modded 7x | AU/OCE?

Published by Outback Modded 7x | AU/OCE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Outback Modded 7x | AU/OCE?

These Rust Analytics lists include Outback Modded 7x | AU/OCE: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Outback Modded 7x | AU/OCE?

The console route: start Rust, press F1, enter client.connect 187.14.90.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.