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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 187.14.97.22:28015 Offline checked 25d ago

Navezgame

teams off moddedoxidehardcore
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,250
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average5/100−2−30.2%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average4/100−5−55.6%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average0/100−1−100.0%
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average5/50+0+0.0%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50−3−100.0%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average1/100+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Navezgame?

No gather rate is given in the name of Navezgame. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Navezgame?

A procedural map runs on Navezgame, created by the game.

Population

What is the rank of Navezgame?

For the last seven days, Navezgame holds rank #13,250 on player hours, in the top – of all ranked servers.

How full is Navezgame?

At present, Navezgame is offline; the last sighting was 25 days 23 hours ago.

Wipe Frequency

How often does Navezgame wipe?

There are too few wipes on record for Navezgame to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 6 hours old.

Server Details

What is the server location for Navezgame?

There is no region published for Navezgame. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 187.14.97.22:28015 is its address.

Navezgame runs which version of Rust?

Rust network protocol 2633 and build 162929 on Windows is what Navezgame runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Navezgame and is it currently online?

Navezgame is down. The last time we saw it was 25 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

How should you interpret the tags on Navezgame?

These tags are published by Navezgame and read by the game's server browser: gmhardcore (Game mode): Hardcore rules, which are tougher; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Navezgame?

The following Rust Analytics lists feature Navezgame: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Connection

What steps do I take to join Navezgame?

Type client.connect 187.14.97.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp1
Max players It holds 1 slots.
ts0
Group limit Teams do not run here.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build It runs build 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.