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RUST ANALYTICS
LIVE52,528PLY11,640SRV
QUOTE 187.15.80.159:28015 Offline checked 14d ago

Server name on in-game server list

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,563
top 61%
Rank · 7d ago
#13,219
1344 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average225/275+23+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average361/350−50−12.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average187/250+68+57.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average37/250+2+4.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Server name on in-game server list?

The name of Server name on in-game server list carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Server name on in-game server list?

Server name on in-game server list uses a procedural map, which the game generates.

Activity

What position does Server name on in-game server list hold in the server rankings?

In the top 61% of all ranked servers, Server name on in-game server list is #14,563 on player hours over the last seven days.

How many players does Server name on in-game server list have?

At present, Server name on in-game server list is offline; the last sighting was 14 days 16 hours ago.

Wipe Cycle

On what cycle does Server name on in-game server list wipe?

No rhythm can be told for Server name on in-game server list yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 days 15 hours ago the current world was created.

Server Overview

What is the server location for Server name on in-game server list?

No region is published by Server name on in-game server list. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 187.15.80.159:28015.

Server name on in-game server list is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Server name on in-game server list. Joining requires the same protocol on your game, which Steam updates.

Is Server name on in-game server list up, and how consistent is its uptime?

No response from Server name on in-game server list. It was last seen 14 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Server Tags

What is the meaning of the tags on Server name on in-game server list?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Server name on in-game server list publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Server name on in-game server list show up in Rust Analytics lists and filters?

On Rust Analytics, Server name on in-game server list matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Server name on in-game server list?

The console route: start Rust, press F1, enter client.connect 187.15.80.159:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.