Private LAN Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,654 top 66%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 267/325 | ▲+27+11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 313/350 | ▼−89−22.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 234/300 | ▲+72+44.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−2−3.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 212/350 | ▲+49+30.4% |
Quick answers
from the figures on this pageMap and Rules
How is Private LAN Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Private LAN Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Private LAN Rust Server?
A procedural map runs on Private LAN Rust Server, created by the game.
Player Count
What is the rank of Private LAN Rust Server?
In the top 66% of all ranked servers, Private LAN Rust Server is #14,654 on player hours over the last seven days.
How many players does Private LAN Rust Server have?
Right now, Private LAN Rust Server is offline; the last sighting was 7 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
How often does Private LAN Rust Server wipe?
The record holds too few of Private LAN Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 14 hours old.
Server Overview
What is the location of Private LAN Rust Server?
There is no region published for Private LAN Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.15.89.91:28015 is its address.
Private LAN Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on Private LAN Rust Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Private LAN Rust Server and is it currently online?
No response from Private LAN Rust Server. It was last seen 7 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 10 October 2026.
Tags & Filters
How should you interpret the tags on Private LAN Rust Server?
These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Private LAN Rust Server?
These Rust Analytics lists include Private LAN Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Private LAN Rust Server?
The console route: start Rust, press F1, enter client.connect 187.15.89.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.