Skip to the page
RUST ANALYTICS
LIVE57,263PLY11,622SRV
QUOTE 187.15.89.91:28015 Offline checked 7h ago

Private LAN Rust Server

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,654
top 66%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average267/325+27+11.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average256/325+71+38.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average313/350−89−22.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average234/300+72+44.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average212/350+49+30.4%

Quick answers

from the figures on this page

Map and Rules

How is Private LAN Rust Server configured in terms of rules and settings?

No gather rate is given in the name of Private LAN Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Private LAN Rust Server?

A procedural map runs on Private LAN Rust Server, created by the game.

Player Count

What is the rank of Private LAN Rust Server?

In the top 66% of all ranked servers, Private LAN Rust Server is #14,654 on player hours over the last seven days.

How many players does Private LAN Rust Server have?

Right now, Private LAN Rust Server is offline; the last sighting was 7 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How often does Private LAN Rust Server wipe?

The record holds too few of Private LAN Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 14 hours old.

Server Overview

What is the location of Private LAN Rust Server?

There is no region published for Private LAN Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.15.89.91:28015 is its address.

Private LAN Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Linux, running on Private LAN Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Private LAN Rust Server and is it currently online?

No response from Private LAN Rust Server. It was last seen 7 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 10 October 2026.

Tags & Filters

How should you interpret the tags on Private LAN Rust Server?

These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Private LAN Rust Server?

These Rust Analytics lists include Private LAN Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Private LAN Rust Server?

The console route: start Rust, press F1, enter client.connect 187.15.89.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.