Private LAN Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- #16,709 ▲735 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 166/200 | ▼−6−3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 413/450 | ▲+16+4.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 128/200 | ▲+37+41.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 114/150 | ▲+27+31.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Private LAN Rust Server?
The name of Private LAN Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Private LAN Rust Server?
A procedural map runs on Private LAN Rust Server, created by the game.
Activity
What is the rank of Private LAN Rust Server?
In the top 71% of all ranked servers, Private LAN Rust Server is #15,974 on player hours over the last seven days.
What is the population on Private LAN Rust Server?
At present, Private LAN Rust Server is offline; the last sighting was 6 days 4 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Private LAN Rust Server schedule its wipes?
No rhythm can be told for Private LAN Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.
Server Overview
What is the location of Private LAN Rust Server?
For Private LAN Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.15.90.159:28015.
What Rust version is Private LAN Rust Server running?
The version in use at Private LAN Rust Server: Rust network protocol 2634 and build 167058, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Private LAN Rust Server?
Private LAN Rust Server is down. The last time we saw it was 6 days 4 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
How should you interpret the tags on Private LAN Rust Server?
These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Private LAN Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Private LAN Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Private LAN Rust Server?
The console route: start Rust, press F1, enter client.connect 187.15.90.159:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.