DarkStyle's Carbon Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,504 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 22/300 | ▲+8+59.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 16/225 | ▼−4−20.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▲+2 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 11/700 | ▲+3+45.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on DarkStyle's Carbon Test Server?
No gather rate is given in the name of DarkStyle's Carbon Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.
Which map is played on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server uses a procedural map, which the game generates.
Activity
What position does DarkStyle's Carbon Test Server hold in the server rankings?
In the top 61% of all ranked servers, DarkStyle's Carbon Test Server is #13,504 on player hours over the last seven days.
How full is DarkStyle's Carbon Test Server?
Right now, DarkStyle's Carbon Test Server is offline; the last sighting was 4 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
On what cycle does DarkStyle's Carbon Test Server wipe?
There are too few wipes on record for DarkStyle's Carbon Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 7 hours ago the current world was created.
Server Details
What is the location of DarkStyle's Carbon Test Server?
For DarkStyle's Carbon Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 187.190.199.119:28505 is its address.
What Rust version is DarkStyle's Carbon Test Server running?
The version in use at DarkStyle's Carbon Test Server: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is DarkStyle's Carbon Test Server up, and how consistent is its uptime?
Offline at this moment: DarkStyle's Carbon Test Server. Last seen 4 days 8 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. First sighting by Rust Analytics: 10 October 2026.
Server Tags
How should you interpret the tags on DarkStyle's Carbon Test Server?
Published by DarkStyle's Carbon Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does DarkStyle's Carbon Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include DarkStyle's Carbon Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join DarkStyle's Carbon Test Server?
The console route: start Rust, press F1, enter client.connect 187.190.199.119:28505. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.