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RUST ANALYTICS
LIVE43,964PLY11,483SRV
QUOTE 187.190.230.67:28505 Offline checked 12d ago

DarkStyle's Carbon Test Server

moddedcarbon
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,832
top 61%
Rank · 7d ago
#14,139
307 places up
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average24/300+10+74.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−2−10.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+4
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+4+58.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server uses a procedural map, which the game generates.

Activity

What position does DarkStyle's Carbon Test Server hold in the server rankings?

In the top 61% of all ranked servers, DarkStyle's Carbon Test Server is #13,832 on player hours over the last seven days.

How many players does DarkStyle's Carbon Test Server have?

At present, DarkStyle's Carbon Test Server is offline; the last sighting was 12 days 4 hours ago.

Wipe Frequency

How often does DarkStyle's Carbon Test Server wipe?

There are too few wipes on record for DarkStyle's Carbon Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 7 hours.

Server Overview

What is the location of DarkStyle's Carbon Test Server?

For DarkStyle's Carbon Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 187.190.230.67:28505 is its address.

DarkStyle's Carbon Test Server is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on DarkStyle's Carbon Test Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of DarkStyle's Carbon Test Server?

Offline at this moment: DarkStyle's Carbon Test Server. Last seen 12 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Server Tags

What is the meaning of the tags on DarkStyle's Carbon Test Server?

These tags are published by DarkStyle's Carbon Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature DarkStyle's Carbon Test Server?

The following Rust Analytics lists feature DarkStyle's Carbon Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What steps do I take to join DarkStyle's Carbon Test Server?

The console route: start Rust, press F1, enter client.connect 187.190.230.67:28505. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.