DarkStyle's Carbon Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,832 top 61%
- Rank · 7d ago
- #14,139 ▲307 places up
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 24/300 | ▲+10+74.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 18/225 | ▼−2−10.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▪+0−0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▲+4 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+4+58.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on DarkStyle's Carbon Test Server?
No gather rate appears in the name of DarkStyle's Carbon Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server uses a procedural map, which the game generates.
Activity
What position does DarkStyle's Carbon Test Server hold in the server rankings?
In the top 61% of all ranked servers, DarkStyle's Carbon Test Server is #13,832 on player hours over the last seven days.
How many players does DarkStyle's Carbon Test Server have?
At present, DarkStyle's Carbon Test Server is offline; the last sighting was 12 days 4 hours ago.
Wipe Frequency
How often does DarkStyle's Carbon Test Server wipe?
There are too few wipes on record for DarkStyle's Carbon Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 7 hours.
Server Overview
What is the location of DarkStyle's Carbon Test Server?
For DarkStyle's Carbon Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 187.190.230.67:28505 is its address.
DarkStyle's Carbon Test Server is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Windows, running on DarkStyle's Carbon Test Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of DarkStyle's Carbon Test Server?
Offline at this moment: DarkStyle's Carbon Test Server. Last seen 12 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Server Tags
What is the meaning of the tags on DarkStyle's Carbon Test Server?
These tags are published by DarkStyle's Carbon Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature DarkStyle's Carbon Test Server?
The following Rust Analytics lists feature DarkStyle's Carbon Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
What steps do I take to join DarkStyle's Carbon Test Server?
The console route: start Rust, press F1, enter client.connect 187.190.230.67:28505. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.