Fivefold Isle local validation
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Rank · 7d ago
- #16,539 ▲580 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:24 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 150/200 | ▼−7−4.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 103/200 | ▲+11+12.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 418/450 | ▲+41+10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 109/200 | ▲+22+25.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+4+14.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+34+42.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Fivefold Isle local validation?
The name of Fivefold Isle local validation carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Population
What is the rank of Fivefold Isle local validation?
In the top 70% of all ranked servers, Fivefold Isle local validation is #15,959 on player hours over the last seven days.
What is the population on Fivefold Isle local validation?
Right now, Fivefold Isle local validation is offline; the last sighting was 11 days 4 hours ago.
Wipe Frequency
How does Fivefold Isle local validation handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Fivefold Isle local validation wipe?
The record holds too few of Fivefold Isle local validation's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was created.
Server Overview
What is the location of Fivefold Isle local validation?
There is no region published for Fivefold Isle local validation. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.135.37.95:28035.
Fivefold Isle local validation is on which Rust version?
Rust network protocol 2634 and build 166586 on Windows is what Fivefold Isle local validation runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Fivefold Isle local validation and is it currently online?
Offline at this moment: Fivefold Isle local validation. Last seen 11 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Tags and Rankings
How should you interpret the tags on Fivefold Isle local validation?
Published by Fivefold Isle local validation for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Fivefold Isle local validation appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Fivefold Isle local validation: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Fivefold Isle local validation?
Type client.connect 188.135.37.95:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.