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RUST ANALYTICS
LIVE51,330PLY11,563SRV
QUOTE 188.138.209.216:28017 Offline checked 31d ago

Test

moddedoxide
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,150
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average38/300+24+175.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average37/225+11+40.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average7/1000−5−40.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+1+37.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average18/700+5+39.4%

Quick answers

from the figures on this page

Rules & Settings

How is Test configured in terms of rules and settings?

No gather rate is given in the name of Test. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test?

Test uses a procedural map, which the game generates.

Population

What position does Test hold in the server rankings?

In the top – of all ranked servers, Test is #15,150 on player hours over the last seven days.

How many players does Test have?

Right now, Test is offline; the last sighting was 31 days ago.

Wipe Cycle

On what cycle does Test wipe?

The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 31 days.

Server Details

What is the server location for Test?

Its region code is pol, but Test publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.138.209.216:28017.

What Rust version is Test running?

Rust network protocol 2574 and build 111282 on Windows is what Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Test and is it currently online?

Offline at this moment: Test. Last seen 31 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; v2574 (Protocol): To join, your game needs protocol 2574; cs111282 (Build): Build 111282; ptrak (Networking): The standard network layer, RakNet; $rpol (Region code): The region code reads pol; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Connection

How can I connect to Test?

Type client.connect 188.138.209.216:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
v2574
Protocol To join, your game needs protocol 2574.
cs111282
Build Build 111282.
ptrak
Networking The standard network layer, RakNet.
$rpol
Region code The region code reads pol.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.