My Rust LAN Server
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,890 top 61%
- Rank · 7d ago
- #7,008 ▼6882 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:11 UTC11d ago | 2 | – | running | 0 |
| Fri 2 Oct, 16:22 UTC12d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 23/300 | ▲+2+9.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 14/225 | ▼−8−35.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 2/1000 | ▼−3−60.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 1/700 | ▼−9−90.2% |
Quick answers
from the figures on this pageMap and Rules
How is My Rust LAN Server configured in terms of rules and settings?
No gather rate appears in the name of My Rust LAN Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on My Rust LAN Server?
A procedural map runs on My Rust LAN Server, created by the game.
Activity
Where does My Rust LAN Server sit in the rankings?
For the last seven days, My Rust LAN Server holds rank #13,890 on player hours, in the top 61% of all ranked servers.
How full is My Rust LAN Server?
At present, My Rust LAN Server is offline; the last sighting was 10 days 23 hours ago.
Wipe Cycle
How does My Rust LAN Server handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does My Rust LAN Server schedule its wipes?
No rhythm can be told for My Rust LAN Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was created.
Server Info
Where can My Rust LAN Server be found?
For My Rust LAN Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.143.73.102:28015 is its address.
My Rust LAN Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166586 on Windows, running on My Rust LAN Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Rust LAN Server and is it currently online?
Offline at this moment: My Rust LAN Server. Last seen 10 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on My Rust LAN Server?
Published by My Rust LAN Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Rust LAN Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Rust LAN Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join My Rust LAN Server?
The console route: start Rust, press F1, enter client.connect 188.143.73.102:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.