LinuxGSM UMV
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,914 top 64%
- Rank · 7d ago
- #8,913 ▼5001 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 5000 Procedural Map · seed 2142555514
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 62/2000 | ▼−16−20.2% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average | 204/2000 | ▲+64+46.2% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 18/200 | ▼−14−43.8% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average | 27/100 | ▼−53−66.2% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 44/200 | ▲+1+2.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average | 40/100 | ▲+7+19.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on LinuxGSM UMV?
The name of LinuxGSM UMV carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on LinuxGSM UMV?
A procedural map of size 5,000 with seed 2142555514 runs on LinuxGSM UMV, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does LinuxGSM UMV hold in the server rankings?
In the top 64% of all ranked servers, LinuxGSM UMV is #13,914 on player hours over the last seven days.
How many players does LinuxGSM UMV have?
Right now, LinuxGSM UMV is offline; the last sighting was 20 days 6 hours ago.
Wipe Frequency
On what cycle does LinuxGSM UMV wipe?
There are too few wipes on record for LinuxGSM UMV to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 21 days 15 hours.
Server Details
Where can LinuxGSM UMV be found?
There is no region published for LinuxGSM UMV. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.165.231.80:28015.
LinuxGSM UMV is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on LinuxGSM UMV. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of LinuxGSM UMV?
No response from LinuxGSM UMV. It was last seen 20 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Server Tags
How should you interpret the tags on LinuxGSM UMV?
Published by LinuxGSM UMV for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
LinuxGSM UMV appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature LinuxGSM UMV: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join LinuxGSM UMV?
The console route: start Rust, press F1, enter client.connect 188.165.231.80:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
