ПИТЕР Classic PvE [04.09]
Key statistics
the figures behind the quote- Players now
- 2/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #10,230 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 186/225 | ▲+2+1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 138/200 | ▲+24+20.6% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 151/200 | ▲+46+43.2% | |
| 4 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+2+5.9% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 133/175 | ▲+36+37.8% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average | 113/300 | ▲+25+28.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ПИТЕР Classic PvE [04.09]?
No gather rate is given in the name of ПИТЕР Classic PvE [04.09]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on ПИТЕР Classic PvE [04.09]?
A procedural map runs on ПИТЕР Classic PvE [04.09], created by the game.
Player Count
What is the rank of ПИТЕР Classic PvE [04.09]?
In the top – of all ranked servers, ПИТЕР Classic PvE [04.09] is #10,230 on player hours over the last seven days.
How full is ПИТЕР Classic PvE [04.09]?
At present, ПИТЕР Classic PvE [04.09] is offline; the last sighting was 29 days 8 hours ago.
Wipe Schedule
On what cycle does ПИТЕР Classic PvE [04.09] wipe?
The record holds too few of ПИТЕР Classic PvE [04.09]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 20 hours.
Server Info
What is the server location for ПИТЕР Classic PvE [04.09]?
No region tag is published by ПИТЕР Classic PvE [04.09], though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.187.60.147:28016.
ПИТЕР Classic PvE [04.09] runs which version of Rust?
The version in use at ПИТЕР Classic PvE [04.09]: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is ПИТЕР Classic PvE [04.09] and is it currently online?
ПИТЕР Classic PvE [04.09] is down. The last time we saw it was 29 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on ПИТЕР Classic PvE [04.09]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which ПИТЕР Classic PvE [04.09] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ПИТЕР Classic PvE [04.09]?
The following Rust Analytics lists feature ПИТЕР Classic PvE [04.09]: Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join ПИТЕР Classic PvE [04.09]?
Type client.connect 188.187.60.147:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o
Game
gmrust
mp500
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.